Hand Plane

High Poly Hand Plane 3D Viewer

Low Poly Hand Plane 3D Viewer

Front 3/4 View

Front 3/4 View

Angled Side View

Angled Side View

Close Up of the STANLEY Logo

Close Up of the STANLEY Logo

Front Wireframe

Front Wireframe

Back Wireframe

Back Wireframe

IRay Render Front

IRay Render Front

IRay Render Showing STANLEY with Finger prints

IRay Render Showing STANLEY with Finger prints

All my maps used within to texture this asset. Across there is Base Colour, Normal, Roughness, and Metallic

All my maps used within to texture this asset. Across there is Base Colour, Normal, Roughness, and Metallic

Hand Plane

This is a hand plane that I have been working on for the past few days. This was modeled within 3DS Max and was my challenge to see if i understood enough about 3DS Max to build something that wasn't from a tutorial. The Low Poly was made like the High Poly within 3DS Max, the textures were baked within Substance Painter. Low poly is 3327 Tris and the textures where baked at 4K for the rendering purpose.